Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
status [2026/01/09 16:45] joergstatus [2026/01/09 16:51] (current) joerg
Line 15: Line 15:
 | [[status:Fleet]] | Applied when a Fleet is created | Triggers [[Events.Colony Split]] Event \\Event Variations about spaceship fleets | | [[status:Fleet]] | Applied when a Fleet is created | Triggers [[Events.Colony Split]] Event \\Event Variations about spaceship fleets |
 | [[status:Fallen]] | Applied after lost of 90% of [[Gameplay:Population]] or multiple [[Tech Levels]].| Event Variations about post apocalyptic societies | | [[status:Fallen]] | Applied after lost of 90% of [[Gameplay:Population]] or multiple [[Tech Levels]].| Event Variations about post apocalyptic societies |
 +| [[status:Machine Dependence]] | Applied by many high [[Tech Levels]] events that makes the biological species dependent by AI | Triggers after a delay the  [[events:Synthetic Uprising]] event |
 +| [[status:Unethical Machines]] | Applied by many high [[Tech Levels]] events that makes especially cruel machines | Triggers after a delay the  [[events:Synthetic Uprising]] event |
 +| [[status:Rapid Replication]] | Applied by many high [[Tech Levels]] events that makes the machines build uncontrolled other machines | Triggers after a delay the  [[events:Synthetic Uprising]] event |
 +| [[status:Weird Machines]] | Applied by many high [[Tech Levels]] events that makes AI infrastructure broken or strange | Triggers after a delay the  [[events:Synthetic Uprising]] event |
 +| [[status:Machine Represion]] | Applied by many high [[Tech Levels]] events that makes the biological species oppress sentient robots | Triggers after a delay the  [[events:Synthetic Uprising]] event |
 +