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Flare Overview
| Flares | Effect | Availability | Synthesis |
|---|---|---|---|
| Special Flare | Increases or decreases a specific civilization value - research, population, resources, ethics, harm potential - the type of flare is visible and the same for each star system during this turn | Bio & Synth Civ | Cost 1 |
| Progress Flare | Increases a random value of research, population or ethics or decreases harm or resource consumption | Bio Civ | No Cost |
| Neutral Flare | no values are changed | Everywhere | Gain 1 |
| Chaos Flare | Decreases a random value of research, population or ethics or increases harm or resource consumption | Bio Civ | Gain 2 |
